Sketch
Ideas begin rough. Mechanics, player goals and worlds get drawn before they get built.
GAME DESIGNER · DEVELOPER · CREATIVE
Hi, I'm Advaith — a game design & development student who loves creating mechanics, worlds, characters and experiences that make people want to play.
a tiny game
inside my portfolio ✎
SELECTED WORK
A LITTLE ABOUT ME
I enjoy taking an idea from a rough sketch to a playable experience. I like thinking about game loops, player motivation, level flow, interaction, visual language and the small details that make a game feel alive.
Currently studying Game Design & Development, I am constantly experimenting, prototyping and learning.
MY TOOLBOX
HOW I WORK
Ideas begin rough. Mechanics, player goals and worlds get drawn before they get built.
I make the smallest playable version and discover what actually feels fun.
Feedback, iteration, visuals, sound and details turn a prototype into an experience.